/b/ - Random


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file: kafu-avatar.webp (file/webp)

main thread

junko

1/1/1970 12:00:00 No: 1
this is where i post everything and anything, it's mostly random rambling and thoughts.
please do excuse the swearings and other not-so-offensive stuff i _might_ say here.

junko

12 May 2026 No: 2
file: tenor.gif (file/gif)

and that… should be it, we’re live bois!

now all that’s left to do is for me to migrate over the old posts, which, i will do later, yawn

time for some sleep :)

junko

12 May 2026 No: 1

spent the entire evening rewriting everything from the scuffed go implementation of the website to Astro.

i think this is for the best, everything seemed so much better now! no more hacky templating and fighting markdown’s weird escaping rule… we got actual HTML syntax now, hell yeah!!

junko

20 Dec 2022 No: archive/5
file: shion_gave_me_rin.jpg (file/jpeg)

in the middle of porting kagamine rin mmd model to l4d2,
shion gave me this cute rin nendoroid, thanks!!

junko

26 Oct 2022 No: archive/4
file: kurarin_menu_video.mp4 (file/mp4)

i’ve been working on a menu system for the engine.
hated every second of it, because i had to implement everything like it’s 1984.
anyway look at these cool menus~

https://us-east-1.tixte.net/uploads/hatsune-miku.has.rocks/kurarin_menu_storyboard.mp4

junko

7 Sept 2022 No: archive/3
file: pjsekai_test_2.mp4 (file/mp4)

update on the pjsekai engine

junko

31 Aug 2022 No: archive/2
file: peak_vocaloid_tuning.mp4 (file/mp4)

don’t ever tune the loids on linux, look at what they done to my miku

junko

14 Aug 2022 No: archive/1
file: pjsekai_test_1.mp4 (file/mp4)

attempting to recreate project sekai in my own game engine (Part of the Kurarin project.)